MSPnP MSQ
#2
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Hold tight-- I'll post the lastest here in a bit...
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Jerry a.k.a. 'FoundSoul'
DIYAutoTune.com
'91 Miata BEGi S3 GT2560 w/ MSPNP - 14.1psi - 253whp, 232wtq
'95 Miata n/a
A few other cars....
Jerry a.k.a. 'FoundSoul'
DIYAutoTune.com
'91 Miata BEGi S3 GT2560 w/ MSPNP - 14.1psi - 253whp, 232wtq
'95 Miata n/a
A few other cars....
#7
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I can't promise non-MSPNP MM9093 users anything with these maps. They work GREAT with the MSPNP, but if you're board is setup different (Kag's ignition mods for example) it may not. If you're using a different IAC transistor, and I know you all are right now at least, then my settings will not be just right for your car either and will likely make the valve to funky things (adjust the minimum DC, the frequency is probably OK). Other settings will be off as well. I know someone will post these maps at some point, so it may as well be me so I can let you know of these things to look out for. And I really don't mind the DIYers getting some benefit out of the work we've done on this map as well. I won't claim it to be perfect.. but I would call it pretty great. There's a thing or two I would do different next time around, and I'll have that chance soon. Those little things won't effect driveability or performance though, just me nit-picking.
MSPNP MM9093 owners-- these are the latest greatest base maps as of today. The idle control is improved, EBC base settings are setup, and I touched up a couple of other things as well... enjoy
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http://www.megasquirtpnp.com/mspnp_downloads.htm
EDIT: These maps are base maps, tuned for a near stock N/A car (up to 100kpa), but scaled for boost. Everything above 100kpa is untuned, but as I expect many people to want to boost these cars I went ahead and scaled the maps for boost so you wouldn't have to rescale them and retune the entire n/a area when you do that. You must tune for boost when starting with these maps. And as they are a base map you should really fine tune everything for your particular setup as they're all just a bit different anyways...
EDIT: Updated Overrun settings as the no_afm map had a wacky setting get in there (053107_2 maps)
MSPNP MM9093 owners-- these are the latest greatest base maps as of today. The idle control is improved, EBC base settings are setup, and I touched up a couple of other things as well... enjoy
![wink](https://www.miataturbo.net/images/smilies/wink.gif)
http://www.megasquirtpnp.com/mspnp_downloads.htm
EDIT: These maps are base maps, tuned for a near stock N/A car (up to 100kpa), but scaled for boost. Everything above 100kpa is untuned, but as I expect many people to want to boost these cars I went ahead and scaled the maps for boost so you wouldn't have to rescale them and retune the entire n/a area when you do that. You must tune for boost when starting with these maps. And as they are a base map you should really fine tune everything for your particular setup as they're all just a bit different anyways...
EDIT: Updated Overrun settings as the no_afm map had a wacky setting get in there (053107_2 maps)
__________________
Jerry a.k.a. 'FoundSoul'
DIYAutoTune.com
'91 Miata BEGi S3 GT2560 w/ MSPNP - 14.1psi - 253whp, 232wtq
'95 Miata n/a
A few other cars....
Jerry a.k.a. 'FoundSoul'
DIYAutoTune.com
'91 Miata BEGi S3 GT2560 w/ MSPNP - 14.1psi - 253whp, 232wtq
'95 Miata n/a
A few other cars....
Last edited by FoundSoul; 06-01-2007 at 11:31 AM.
#12
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Jerry really didn't have to do that, but I for one am glad he has.
I'm gonna want another MSI kit in the next few weeks and a MSII kit in a month or so's time, guess who'll get that repeat business
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Thanks again Jerry!
#14
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This is the main reason why I laugh at people cracking a fat over the 16 x 16 tables that will be available in MSEII. They just aren't needed!!! I'm effectively running a 7 x 12 map for both fuel and spark and my car drives brilliantly.
#17
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I've been running Jerry's fuel and spark maps for about a month now without any mods to them at all. Yes they will work for a turbo (I would do some tuning before going too hard) but they work just fine N/A as well.
This is the main reason why I laugh at people cracking a fat over the 16 x 16 tables that will be available in MSEII. They just aren't needed!!! I'm effectively running a 7 x 12 map for both fuel and spark and my car drives brilliantly.
This is the main reason why I laugh at people cracking a fat over the 16 x 16 tables that will be available in MSEII. They just aren't needed!!! I'm effectively running a 7 x 12 map for both fuel and spark and my car drives brilliantly.
It'll be nice to be able to dedicate more bins to non boost areas and stuff