MS3x Knock Module Settings Thread
#1
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MS3x Knock Module Settings Thread
Since my settings were requested by a couple people, I thought I'd start this.
I pulled some of the settings from msextra. I derived my own value for bandpass frequency based on something. I think it was either a formula Jason C posted or somewhere found on the internet.
Integrator time constant is the default I think.
Scaling is simply based on what range I thought "noise" looked appropriate. What I interpret as "obvious knock" are spikes at least 2-3x times taller than the "noise" in the chart at the end.
** PLEASE INCLUDE CAR, SENSOR, AND ENGINE MOD DATA WHEN YOU POST YOUR SETTINGS **
Car: 2001 Miata NB
Sensor: Stock 2001 miata NB sensor
Setup: big turbo, motor internals and head are stock .
I have not really touched the following values:
And those settings result in this:
I pulled some of the settings from msextra. I derived my own value for bandpass frequency based on something. I think it was either a formula Jason C posted or somewhere found on the internet.
Integrator time constant is the default I think.
Scaling is simply based on what range I thought "noise" looked appropriate. What I interpret as "obvious knock" are spikes at least 2-3x times taller than the "noise" in the chart at the end.
** PLEASE INCLUDE CAR, SENSOR, AND ENGINE MOD DATA WHEN YOU POST YOUR SETTINGS **
Car: 2001 Miata NB
Sensor: Stock 2001 miata NB sensor
Setup: big turbo, motor internals and head are stock .
I have not really touched the following values:
And those settings result in this:
#6
2 Props,3 Dildos,& 1 Cat
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Oh that. I set the maximums to round numbers or numbers that make the 50% line meaningful (for AFR the dotted line is 14.7). Note also my TPS goes to 101. And volume to 11.
I find that having the graph trace sit right up against the edge of the graph limits makes it hard to read.
I find that having the graph trace sit right up against the edge of the graph limits makes it hard to read.
#8
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a lot.
I haven't really spent much time tweaking on this thing. I suspect some improvement could be had by actually doing something with the windowing but... I haven't driven my car more than about 50 miles in the last month or two.
Here's a random example. I haven't decided if I should call these moderate spikes "noise" or "knock" or neither. I think the way to go would be to get a passenger with det cans and a computer to mark the logs as soon as he heard something and then match up the spike levels with the marks and adjust based on that.
Similarly, spending 5 minutes to look at the window settings and make some educated guesses where knock occurs in our motors would be good.
I haven't really spent much time tweaking on this thing. I suspect some improvement could be had by actually doing something with the windowing but... I haven't driven my car more than about 50 miles in the last month or two.
Here's a random example. I haven't decided if I should call these moderate spikes "noise" or "knock" or neither. I think the way to go would be to get a passenger with det cans and a computer to mark the logs as soon as he heard something and then match up the spike levels with the marks and adjust based on that.
Similarly, spending 5 minutes to look at the window settings and make some educated guesses where knock occurs in our motors would be good.
#9
How are you detecting individual cylinder knock? Is this just a setting that is listening for different frequencies that is cylinder dependent? I see the per cylinder settings, but what is the gain, and why are they all the same?
EDIT:
I'm an idiot, it would just be based on rpm and the time window in which the vibration is detected.
Is the gain supposed to be a factor that takes into account the latency of sound traveling through the block for the different cylinder distances? i.e. the furthest cylinder would need a higher gain so that the amplitude of the peak is the same as the amplitude of a peak in the closest cylinder for a knock event of the same magnitude???
EDIT:
I'm an idiot, it would just be based on rpm and the time window in which the vibration is detected.
Is the gain supposed to be a factor that takes into account the latency of sound traveling through the block for the different cylinder distances? i.e. the furthest cylinder would need a higher gain so that the amplitude of the peak is the same as the amplitude of a peak in the closest cylinder for a knock event of the same magnitude???
Last edited by miatauser884; 08-21-2012 at 06:08 PM.
#11
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I can tell you right here and now that det cans are useless above a certain RPM due to noise. I just can't listen ANYTHING above 6000rpm on all B6/BP engines that I've tuned so far, built or stock. So no wonder the knock sensor readings spike above that.
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Please excuse my naivety if this is stupid...
BUT, does it matter? if AFR's are good and timing is static from that point to redline, and you're not knocking at 6000rpm, then you really won't be at 6500/7000 rpm due to the higher piston speed?
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Depends on the timing map. I generally add more timing as engine speed increases to hit the ~17* ATDC sweet spot, so there is the probability of knocking above 6000rpm. Also between 5500 and 6000rpm it is also quite noisy, so listening for knock there is not exactly easy either.
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17deg ATDC sweet spot? What's that
Do you mean BTDC?
Fair point on the increasing timing. I do the same, but not by a particularly large amount, to be honest it may as-well be flat it's that slight an increase...
Do you mean BTDC?
Fair point on the increasing timing. I do the same, but not by a particularly large amount, to be honest it may as-well be flat it's that slight an increase...