Still alive. You monster.
#127
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Aah, the flash game. That was how I discovered Portal, actually. Good times.
For some reason I never really got into the co-op mode in Portal 2. Although apparently TF2 has been released for free, so I'm downloading that right now.
For some reason I never really got into the co-op mode in Portal 2. Although apparently TF2 has been released for free, so I'm downloading that right now.
#130
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Yeah, I tend to lag behind a bit on the latest in gaming.
Interesting game, actually. Reminds me a lot of the ole' Quake II levels where you'd storm the beach or whatnot.
One thing bothers me- gameplay appears to be asymmetrical. In other words, it seems that you have to either spend hours and hours "leveling up" or go and spend actual money to buy virtual guns in order to actually be competitive. I kid of liked it when gameplay was equal- everyone had access to the same weapons based on what you found lying around the playfield or took off of your slaughtered foe.
The idea that a casual user can't join in and experience gameplay in which they are able to actually score a kill is kind of off-putting.
Interesting game, actually. Reminds me a lot of the ole' Quake II levels where you'd storm the beach or whatnot.
One thing bothers me- gameplay appears to be asymmetrical. In other words, it seems that you have to either spend hours and hours "leveling up" or go and spend actual money to buy virtual guns in order to actually be competitive. I kid of liked it when gameplay was equal- everyone had access to the same weapons based on what you found lying around the playfield or took off of your slaughtered foe.
The idea that a casual user can't join in and experience gameplay in which they are able to actually score a kill is kind of off-putting.
#131
Yeah, I tend to lag behind a bit on the latest in gaming.
Interesting game, actually. Reminds me a lot of the ole' Quake II levels where you'd storm the beach or whatnot.
One thing bothers me- gameplay appears to be asymmetrical. In other words, it seems that you have to either spend hours and hours "leveling up" or go and spend actual money to buy virtual guns in order to actually be competitive. I kid of liked it when gameplay was equal- everyone had access to the same weapons based on what you found lying around the playfield or took off of your slaughtered foe.
The idea that a casual user can't join in and experience gameplay in which they are able to actually score a kill is kind of off-putting.
Interesting game, actually. Reminds me a lot of the ole' Quake II levels where you'd storm the beach or whatnot.
One thing bothers me- gameplay appears to be asymmetrical. In other words, it seems that you have to either spend hours and hours "leveling up" or go and spend actual money to buy virtual guns in order to actually be competitive. I kid of liked it when gameplay was equal- everyone had access to the same weapons based on what you found lying around the playfield or took off of your slaughtered foe.
The idea that a casual user can't join in and experience gameplay in which they are able to actually score a kill is kind of off-putting.
#133
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How far along did you get in the game?
#134
Hmmm, not really sure how far I got. I seem to remember that I was about 3/4 way through it. I was playing co-op vs single but it was quite fun due to the conversation required. I haven't seen my co-op partner for a while so the game kind of died for me. I need to go back in and play some single mode. The conversation thing is what has made our nightly zombie killing fun. My wife and I now talk to each other like Seal Team 6!
#136
Yeah, I tend to lag behind a bit on the latest in gaming.
Interesting game, actually. Reminds me a lot of the ole' Quake II levels where you'd storm the beach or whatnot.
One thing bothers me- gameplay appears to be asymmetrical. In other words, it seems that you have to either spend hours and hours "leveling up" or go and spend actual money to buy virtual guns in order to actually be competitive. I kid of liked it when gameplay was equal- everyone had access to the same weapons based on what you found lying around the playfield or took off of your slaughtered foe.
The idea that a casual user can't join in and experience gameplay in which they are able to actually score a kill is kind of off-putting.
Interesting game, actually. Reminds me a lot of the ole' Quake II levels where you'd storm the beach or whatnot.
One thing bothers me- gameplay appears to be asymmetrical. In other words, it seems that you have to either spend hours and hours "leveling up" or go and spend actual money to buy virtual guns in order to actually be competitive. I kid of liked it when gameplay was equal- everyone had access to the same weapons based on what you found lying around the playfield or took off of your slaughtered foe.
The idea that a casual user can't join in and experience gameplay in which they are able to actually score a kill is kind of off-putting.
#137
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Granted, the style of gameplay seems to be slightly more insane than the older multiplayer FPS games I used to love (Doom 2, ROTT, Heretic, etc) but it's still a fun game. The fundamental concepts of group strategy are definitely present in the "push the bomb" maps, for instance.