F1 Simulator
#21
Not home made. It's from Motion-Sim. $25,000. Made in the Czeck republic. There's several companies making stuff like this. Anywhere from 15-30K. If you are rich? What the hell? I have a customer that spent that much on a golf simulator. Only works with PC racing simulators though. Forza and the like don't have the right outputs.
index
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#22
It's hard not to look at Nascar from a faux high horse and mock it, when in reality I would be in heaven to be back on a track in anything at all.
I started my racing desire by watching F1 for many years and then trying out some open wheel racing so I was tainted on oval drivers from the beginning but I'm coming around now.
I started my racing desire by watching F1 for many years and then trying out some open wheel racing so I was tainted on oval drivers from the beginning but I'm coming around now.
Sure it's racing, sure it takes extreme skill, sure it's entertaining but damn. If it wasn't for all the crashes no one would watch it. I say that in complete seriousness. It would be like removing checking from hockey, slam dunks from basketball and tackling from football. Without the crashes its just cars turning left.
#25
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Bring it on little bitch, my miata will skullfuck your children with it turgid member of awesomeness.
ZOMG stgae 6 clutch! Thats bigger than... a stage 5 clutch!
Im running a Stage 42 clutch
with a class G9 Turbo
and grade alpha-19-foxtrot cam
should be good for 4600 butt"/second
#27
thats ******* sweet!!! Must cost a fortune tho.. I rather build up a car with the money spent here. I love gaming on computers and all, and building them... but I thought mine was expensive upgrade at 1.6k...
edit: Didnt read the second page... 25K?!?! **** THAT! I am sticking with real wheels for that many bones.
edit: Didnt read the second page... 25K?!?! **** THAT! I am sticking with real wheels for that many bones.
#29
The F1 simulators the teams use do not move at all. It's actually more accurate with your brain simulating the forces, then a computer attempting to do so.
I've spent a little time on the simulators at http://www.pabst-racing.com/ . They aren't on par with say the Ferrari or Mclaren simulators, but they are set up in a make-shift car with a shifting system out of a porsche gt3 cup car and a real pedals etc.
I've spent a little time on the simulators at http://www.pabst-racing.com/ . They aren't on par with say the Ferrari or Mclaren simulators, but they are set up in a make-shift car with a shifting system out of a porsche gt3 cup car and a real pedals etc.
#32
That way the Gs on your body could accurately reflect the Gs you see on your monitor (your body might pitch 20 degrees in an insanely badass braking instance along with a slowdown of the centrifuge, but the screen would only tilt a degree or two to reflect the actual moment of the car [compressing springs at a million lbs/in])
And of course it would have to be completely enclosed, with as a bonus, peripheral cams/monitors everywhere that's not car.
I'll take two to match the hadron colliders in my basement.
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