TF2 Thread
#162
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Got the standalone TF2 server and my router setup last night. I need to attempt to connect to it but I see no reason why it shouldn't work. It connects to steam and allows me to change maps.
#166
Boost Pope
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Join Date: Sep 2005
Location: Chicago. (The less-murder part.)
Posts: 33,339
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Heavy is a very easy class, as he is just point and shoot. There is some degree of strategy involved, but crafting and quick weapon-switching technique are not crucial. Medics will naturally tend to flock towards you.
Pyro is another simple class, and for the same reasons. He lacks Heavy's range, but his speed makes it easy to rush players and flame them at close range. On maps where snipers tend to camp in specific areas, Pyro is a very important class as he can rush the snipers and take them out easily. On payload maps, he's also crucial to offense, as he can get behind the cart and continuously spray the surrounding area to reveal cloaked / disguised enemy spies which like to sneak up on the cart.
#169
Boost Pope
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Join Date: Sep 2005
Location: Chicago. (The less-murder part.)
Posts: 33,339
Total Cats: 6,793
2 or 3 Engies are also useful on defense against a Payload.
#171
Some of the classes are certainly easier than others to start with.
Heavy is a very easy class, as he is just point and shoot. There is some degree of strategy involved, but crafting and quick weapon-switching technique are not crucial. Medics will naturally tend to flock towards you.
Pyro is another simple class, and for the same reasons. He lacks Heavy's range, but his speed makes it easy to rush players and flame them at close range. On maps where snipers tend to camp in specific areas, Pyro is a very important class as he can rush the snipers and take them out easily. On payload maps, he's also crucial to offense, as he can get behind the cart and continuously spray the surrounding area to reveal cloaked / disguised enemy spies which like to sneak up on the cart.
Heavy is a very easy class, as he is just point and shoot. There is some degree of strategy involved, but crafting and quick weapon-switching technique are not crucial. Medics will naturally tend to flock towards you.
Pyro is another simple class, and for the same reasons. He lacks Heavy's range, but his speed makes it easy to rush players and flame them at close range. On maps where snipers tend to camp in specific areas, Pyro is a very important class as he can rush the snipers and take them out easily. On payload maps, he's also crucial to offense, as he can get behind the cart and continuously spray the surrounding area to reveal cloaked / disguised enemy spies which like to sneak up on the cart.
Heavy seems easy if you play him against a team of noobs. The fact that his gun is innacurate at long range, slow moving speed when firing and not, and high vulnerability due to size make him a very susceptible target. Get one decent sniper, spy, scout or pyro and its game over. You wont get a round off before you die.
#172
Elite Member
Thread Starter
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Join Date: Sep 2010
Location: Seattle, WA
Posts: 3,611
Total Cats: 25
Engie-heavy teams can be fun if the folks know what they're doing. Particularly in CTF maps, if you have four Engies doing complete area denial around the intel. You just need to space out the sentries, stay vigilant againt spies, and repair / un-sap one another's buildings.
2 or 3 Engies are also useful on defense against a Payload.
2 or 3 Engies are also useful on defense against a Payload.
#176
Nevermind. You wont be able to play tonight and I think for good reasons. My server just gave me a message saying it was out of date even though I updated it literally an hour ago. Attempting to update it gives me a connection error to the update servers. I am assuming they are making the push to mann vs machine and their are no more slots.