TF2 Thread
#641
Whats the point to planet side? Do you upgrade ur character or what? From everything i've seen it seems like u get tossed in a random battle and shoot at people with no end and after you exit the the battle all your progress is gone and u start all over.
For example in WOT you upgrade ur tank, then buy the next one then so forth. Mech warrior you buy a mech upgrade it and so forth. Planet side on the other hand, none of the reviews say anything about that. It's all just people using the same weapon shooting at ****.
For example in WOT you upgrade ur tank, then buy the next one then so forth. Mech warrior you buy a mech upgrade it and so forth. Planet side on the other hand, none of the reviews say anything about that. It's all just people using the same weapon shooting at ****.
#647
Boost Pope
iTrader: (8)
Join Date: Sep 2005
Location: Chicago. (The less-murder part.)
Posts: 33,339
Total Cats: 6,793
The fellow who created that has a LOT of free time on his hands.
Mann Co. was sufficiently impressed that Saxton Hale himself personally sent the dude a signed letter (via Valve):
Mann Co. was sufficiently impressed that Saxton Hale himself personally sent the dude a signed letter (via Valve):
Last edited by Joe Perez; 02-19-2013 at 12:24 PM.
#650
Boost Pope
iTrader: (8)
Join Date: Sep 2005
Location: Chicago. (The less-murder part.)
Posts: 33,339
Total Cats: 6,793
Not sure about the old Unreal version, but there is a CTF_Convoy map in TF2. It's not a very popular map for some reason, but I think it's kind of cool.
Basically, two giant road-train type vehicle speeding through a canyon, inexplicably connected together via a pair of catwalks. Lots of environmental hazards-if you fall off the vehicle, you die. And between the two vehicles there is a wind effect that deflects projectiles fired across.
There has been speculation about the addition of a tenth character class for years. (Remember that TFC actually had a tenth class- the civilian.) This guy is basically just going nuts creating a design proposal for Valve.
Basically, two giant road-train type vehicle speeding through a canyon, inexplicably connected together via a pair of catwalks. Lots of environmental hazards-if you fall off the vehicle, you die. And between the two vehicles there is a wind effect that deflects projectiles fired across.
Dogs?
#654
mkturbo.com
iTrader: (24)
Join Date: May 2006
Location: Charleston SC
Posts: 15,189
Total Cats: 1,685
Haha. It's no Balloonicorn, for certain.
I recently became aware that there's apparently a large and thriving marketplace in which people buy and sell in-game cosmetic items in exchange for actual money, according to a rate table which defines a market value for each item, sort of like a stock exchange. Most crates, for instance, are typically worth about $0.01, while the Inflatable Municipal Ombudsman sells for over $10.
(!)
Given how difficult Tux is to obtain, I imagine it will wind up being an extremely rare item after all is said and done. I'll be curious to see what it winds up trading for.
I recently became aware that there's apparently a large and thriving marketplace in which people buy and sell in-game cosmetic items in exchange for actual money, according to a rate table which defines a market value for each item, sort of like a stock exchange. Most crates, for instance, are typically worth about $0.01, while the Inflatable Municipal Ombudsman sells for over $10.
(!)
Given how difficult Tux is to obtain, I imagine it will wind up being an extremely rare item after all is said and done. I'll be curious to see what it winds up trading for.
I need to setup a few alternative steam accounts and stock up on penguins.
#656
Boost Pope
iTrader: (8)
Join Date: Sep 2005
Location: Chicago. (The less-murder part.)
Posts: 33,339
Total Cats: 6,793
To be honest, I don't have time for that kind of crap. I have a real job that earns me money.
When the robot-chicken hat came out, the way it worked was that you signed up for some free online service and they emailed you a code. So I created two throwaway email accounts and wound up with two chicken hats.
This one will be slightly more labor-intensive (I should have kept a ghost image of the ubuntu machine I created before I nuked it) but I guess I can bring up another one and trade myself a few penguins.
Civilian (Classic) - Official TF2 Wiki | Official Team Fortress Wiki
Civilian (Classic)
The Civilian, otherwise known as The Hunted or VIP, is a playable class in the Team Fortress classic series of games. It is not only playable in Team Fortress and Team Fortress Classic, but also in Enemy Team Fortress.
Role
The Civilian is the "escortee" in VIP maps for the Team Fortress classic series of games. He is only armed with the Umbrella.
His role is to reach an evacuation point before being killed by the assassins. The Assassins need to kill the Civilian while fighting off advancing Bodyguards. The Bodyguards need to protect the Civilian while he tries to escape.
On the Hunted map, the Assassins get 25 points if they kill the Civilian. If the Civilian reaches the escape truck, he and the Bodyguards get 50 points.
Whenever the Civilian dies or makes it to the truck, all players are moved back to their starting positions.
Trivia
The original Civilian class from Team Fortress Classsic
The Civilian, otherwise known as The Hunted or VIP, is a playable class in the Team Fortress classic series of games. It is not only playable in Team Fortress and Team Fortress Classic, but also in Enemy Team Fortress.
Role
The Civilian is the "escortee" in VIP maps for the Team Fortress classic series of games. He is only armed with the Umbrella.
His role is to reach an evacuation point before being killed by the assassins. The Assassins need to kill the Civilian while fighting off advancing Bodyguards. The Bodyguards need to protect the Civilian while he tries to escape.
On the Hunted map, the Assassins get 25 points if they kill the Civilian. If the Civilian reaches the escape truck, he and the Bodyguards get 50 points.
Whenever the Civilian dies or makes it to the truck, all players are moved back to their starting positions.
Trivia
- The Civilian makes a brief cameo in Meet the Sniper for Team Fortress 2 as a bobblehead sitting on the dashboard of the Sniper's camper. The Sniper flicks the head, making it bob while saying "Boom. Headshot."
- Several glitches have arisen over the history of Team Fortress 2 which allow players to appear in an odd, un-animated form of their currently selected class. The player has all his health, but has none of the weapons or forms of attack. This glitch is nicknamed "the Civilian" because an early version of it was the result of code left over from early Team Fortress 2 development when the beta team was experimenting with adding the Civilian to Team Fortress 2. The name persists despite current versions of the glitch having no relevance to this code.
- The placeholder model for the Civilian during early development of Team Fortress 2 was a weaponless, un-animated Scout with 50 health as opposed to his normal 125.
The original Civilian class from Team Fortress Classsic